Thursday, 30 July 2026

Zoutpans Campaign - British Forces

As the campaign is to be fictional I thought it would be a bit of fun to get ChatGPT to create a fictional order of battle along with commanders. The British force will be led by General Sir Alistair C. Wetherby KCB.

Here is the detailed order of battle of the troops under General Wetherby's command:

Army Headquarters
Commander-in-Chief
General Sir Alistair C Wetherby, KCB
Chief of Staff
Major-General Henry L. Markham

1st Brigade
Brigadier-General Charles F Hawthorn
1st Rutlandshire Regiment - Colonel Sir Reginald Pemberton
1st North Mercian Regiment - Colonel William Ashford
1st South Wessex Regiment - Colonel George Ravenscroft
56th Battery RFA - Major Edgar H. Sinclair
70th Battery RFA - Major Richard M. Forsyth
No1 Maxim Gun Detachment - Lieutenant Edward P. Langford

2nd Brigade
Brigadier-General Edward M. Ashcombe
1st East March Regiment - Colonel Frederick Lonsdale
1st Bordershire Regiment - Colonel Hugh Canning
1st Fenland Regiment - Colonel Percival Strickland
19th Battery RFA - Major Charles W. Beresford
27th Battery RFA - Major Lionel P. Ashcombe
No2 Maxim Gun Detachment - Lieutenant Frederick J. Calthorpe

3rd (Guards) Brigade
Brigadier-General Sir Lionel Ashburton, KCVO
King's Guards - Colonel Sir Julian Fairfax
Queen Victoria's Guards - Colonel Algernon St. John
29th Battery RFA - Major Frederick G. Carrington
No3 Maxim Gun Detachment - Captain Arthur B. Mowbray

4th (Highland) Brigade
Brigadier-General Fergus MacLeod
1st Strathmore Highlanders - Colonel Malcolm MacNair
1st Braemar Highland Rifles - Colonel Euan Campbell
81st Battery RFA - Major Harold T. Wyndham
No4 Maxim Gun Detachment - Lieutenant Hamish MacDougall

Mounted Brigade
Brigadier-General Arthur G. Lennox
11th Royal Lancers - Colonel Charles Montgomery
Imperial Volunteer Horse - Lieutenant-Colonel Cyril A. Pembroke

Naval Brigade
Naval Brigade Landing Party - Commander William H. Ashburn RN
1st Naval Heavy Battery - Commander Edward H. Somerset RN

I also asked the AI to create a brief description of each commander and to rate them all as either below average, average, above average, or exceptional. This kind of background detail all goes to flesh out the bones of a solo campaign to make it more engaging.

Saturday, 25 July 2026

Zoutpans Campaign

I'm very aware that it's two and half years since I last played a game with my Boer War troops. This seems like way too long so I'm intending to do something about it before the end of the year. I enjoyed my last solo campaign and have an idea for another one. This time it will be set in the fictitious Zoutpans District of the Transvaal.

The map is AI generated and should provide a good basis for a campaign. All I need to do now is to put together orders of battle for both sides and then get playing.

Saturday, 1 June 2024

Argyll & Sutherland Highlanders

We had a trip to Stirling castle today, never been before and I highly recommend it - it's a much bigger site than I thought and you could easily lose four or so hours there. The castle is the home of the Regimental Museum of the Argyll & Sutherland Highlanders and this monument to the men who fell in the Boer War is right by the entrance.

No Boer wargaming going on at the moment but I hope to return to it in the autumn.



Friday, 26 January 2024

Time for a Parade

While the troops catch a bit of a breather I thought it might be a good time for a parade. First up the Boers.





The army totals 95 pieces. They are a mixture of Newline Designs, Jacklex, Raventhorpe Miniatures, Strelets and Scruby. They have all been painted by me except for the Scruby figures donated by Ross. There are:

4 x 13 Commandos (foot)
1 x 13 Commando (mounted)
2 x Field Guns
2 x Pom Poms
1 x Long Tom
1 x Wagon
2 x Command Stands

And now the Soldiers of the Queen...






The army totals 259 pieces. They are a mixture of Newline Designs, Jacklex and Raventhorpe Miniatures. They have all been painted by me except for the cavalry and the firing 'Guardsmen' painted by Matt G. There are:

6 x 27 Infantry Battalions
2 x 13 Half-Battalions
1 x 13 Lancers
4 x Field Guns
2 x Limbers
1 x 4.7" Naval Gun
2 x Maxim Guns
5 x Command Stands

Take a bow lads!


Tuesday, 23 January 2024

Dannhauser - The Aftermath

The British lost a total of 45 figures during the battle which was quite a way under their break-point of 67. The losses to the Boers, whilst smaller, are probably more critical including the Long Tom and a Pom-Pom wiped out. The breakdown of casualties is given below:


I carried out die rolls for casualty recovery and then redistributed figures from disbanded units to other units as follows:

9 figures from the King's Liverpool were added to the Gloucesters and the remaining 6 to the Manchesters.
3 figures from the German Corps were added to the Boksburg Commando.

Having totted up all the VPs for both sides incredibly it stands at a draw of 15VPs each!

I hope to return to the campaign in the future but for the moment I will be taking a break. Thanks for your interest and all the comments as these really do help motivate me in a solo project like this.

GOD SAVE THE QUEEN!

Monday, 22 January 2024

Battle of Dannhauser - Part 2

 

Turn 3 and the Boksburg Commando come under shrapnel fire for the first time. Their 'flee' test saw the maximum 6 figures take to their ponies and together with casualties this reduced them to break-point. One Commando down two more to go!
Heartened by events French pushes forward urging the Manchester's on.

Meanwhile White's command fails to activate for a third turn although they are taking a steady stream of casualties.

The two British Brigades that have managed to activate are gradually closing the distance with the Boer lines.

At the foot of the kopje the Manchester's come under heavy fire that forces them to stop and lie down.

Hamilton's Brigade are also out of steam and have ground to a halt.

But on the plus side the Naval Gun and British field artillery have knocked out both Long Tom and one of the pom-poms.

The Utretch Commando are reduced to break-point and withdraw. Two Commandos down and one to go.

Although reduced in strength Hamilton's men are hanging in there and delivering withering rifle fire back at the Boers.

The Black Watch have now passed through the prone ranks of the Manchester's and are within striking distance of the Boers atop the kopje.

A round of firing from the German Corps fails to inflict any PINs on the Black Watch.

And then it happens! The Commandant of the Pretoria Commando fails his 'fallen leader' test by rolling a 1. Because their Commandant is down the whole Commando must take a special morale test - another 1 will see them all flee, well you guessed it! Three Commando's down and a British victory.

As French's men were so close I couldn't resist playing the Melee phase of the next turn and a die roll of 6 meant a spectacular bayonet charge by the Black Watch cleared the kopje of the enemy.

A great victory for the British although you have to feel a bit sorry for the lads in White's command who failed five activation die rolls.